Tag Archives: iphone

So, everyone is making their own mobile devices these days. At least, that’s how it seems. Connecting a hand held device to the web and enabling it with Wi-Fi seems to be enough reason to make one’s own mobile device and sell it for an exorbitant price. Yet the ability to use these mobile devices to run various platforms could entice developers, build out a growing marketplace, and become the new way of doing business. Companies such as Amazon are looking to move in on Apple’s turf in order to get a piece of this pie.

Apple’s iPhone still dominates on the mobile app scene. It’s cell phone has won the hearts of millions around the world, with the iTunes App Store attracting countless developers, publishers and buyers to its mobile marketplace. The growth f an entire industry is looking to mobile as its future, and Apple is starting to see more and more competition from others seeking a comparable platform approach to the mobile app forum.

Will the iPhone require Apple to take a more controlling stake in mobile advertising? A recent rumor has emerged saying that Apple is acquiring Quattro Wireless, an advertising company that is considered to be a competitor to AdMob. While the rumor is unconfirmed and the reasons behind Apple’s purported interest are unknown, it makes for some interesting speculation as to what Apple may have in mind for its advertising future.

In the middle of the rumored acquisition talk is a battle of pride, glory and industry dominance. Google acquired Quattro Wireless competitor AdMob before Apple could close the deal, with some saying that this slap in the face caused Apple to “steal” music search tool LaLa from Google before an acquisition was complete. The ongoing spat may have led to Apple’s supposed acquisition of QuattroWireless, but there’s likely much more to the story than just a company feud.

Apple is in a powerful position as far as mobile devices go, having created and successfully marketed the iPhone on a global scale. Focusing on its platform capabilities, Apple is primed to take the mobile economy in a number of directions. Building out its mobile platform means the furthered generation of an app marketplace that could sustain developers, publishers and service providers. Improving on the device itself will help Apple to retain its customer base in the face of oncoming competitors in the smartphone industry.

Google could become a major contender in the mobile space, as its own Android operating system stands to create a viable marketplace to harbor developers as well. The ability to monetize one’s mobile platform is at the forefront of discussions surrounding smartphones at this point, as the meeting of enterprise and consumerism happily plays out in the havens of wireless service providers.

The point here is that Apple could very well take a larger stance in mobile marketing that occurs around its platform and app marketplace. Early on it appeared as though Apple were moving in this direction, having worked closely with a number of mobile advertising firms towards experimental marketing campaigns associated with native apps on the iPhone. With the growth of the iPhone app market, however, the ability for third parties to take advantage of access to iPhone customers gave revenue opportunities to all parties involved.

Being the middle man, Apple could really benefit from having a more established ad network through which third parties could run campaigns, either unifying the experience for end users or simply extending additional options to advertisers and app developers.

Regardless of what Apple’s plans are, the company is forced to take a closer look at the system operating independently of its own “cult” world, as well as the system it has helped to create and standardize. So far, Apple has announced plans to make iTunes available via the Internet, marking the small but obviously necessary steps Apple is taking to become more convenient for its consumers. Keeping a focus on the consumers will continue to help Apple in whatever ideas it has towards the integration of an ad network.

Picture 39Sprite may be looking to join music artists with iPhone users for the creation of the next big hit. A new app called ZoozBeat features tracks from various artists such as Dallas Austin, all of which can be remixed by app users for a unique beat. The ZoozBeat mobile app turns iPhone users into music producers, with the iPhone as your mobile music studio.

What do users get out of it? The fun of making beats based on exclusive content from well-known artists. Users can then upload the music and share it with the world. Artists get the chance to hear their own creations from new perspectives, tapping into the power of the crowd towards this end.

The app itself works by shaking, tapping or tilting their iPhones. The music gets remixed according to your motions, adding a bit of dynamic fun to the ZoozBeat iPhone app. You can download new beats, learn more about the artist that initially created the beat, and edit music to your own personal tastes.

It seems unlikely that the participating artists would want to seek the aid of iPhone users for the purpose of creating new beats. Even if this was the case, the ZoozBeat iPhone app acts as a mini mobile portal for the artist. Creating content for a mobile app like this increases visibility and finds new ways in which to explore the music industry.

The other interesting aspect of the ZoozBeat app is that it utilizes some of the iPhone device’s best aspects, appealing to a wide user base. For the purpose of marketing an artist, combining the iPhone and its capabilities as a device makes for great access to consumers. What the consumers do from there is up to them.

Even as the music industry struggles to find a way to regain its days of glory, the new economies of mobile and web apps introduce new opportunities for it to do so. What remains to be seen is how much the music industry will have to rely on associated branding in order to do so.

Sprite gets to reap the benefits of associated branding by powering the ZoozBeat app, using music as a universal marketing message to reach out to consumers. Artists, on the other hand, rely on brands like Sprite for a certain amount of distribution and access to a wide range of consumers. It’s an interesting play, and it’s one that has been gaining steam in the web and mobile app realms.

Time will tell if such apps have any lasting power, with combined strategies seeking similar ends. The cooperative efforts towards reaching a single goal means that partnerships could continue to be successfully forged, with a necessary focus on the end consumer to help carry the marketing message to their friends. ZoozBeat in particular is an interesting way to promote music, its popular artists, and the engagement of users.

The Big in Japan folks, who make the popular ShopSavvy app, sent me some stats I found entertaining, so I thought I’d share with you.

The popular app, available for iPhone and Android, scans bar codes and lets you know where in your regional area the item can be found at different prices. It also prices the item online. I was standing at Macy’s at 5 am on Black Friday, debating on purchasing luggage. I tried the ShopSavvy app myself. Unfortunately, I could not get it to scan the UPC code on the luggage. I’m apparently the only one who had trouble.

More than 612,000 bargain hunters used Big in Japan’s barcode-scanning app on Black Friday alone, which is 7 times more than on an average Friday.

Data from the 18+ million scans by ShopSavvy users from Nov. 27-29 reveal that the most scanned product during Black Friday weekend was Sarah Palin’s new book, Going Rogue. Really? Other top products included:

Top Toy: Zhu Zhu Pets Hamster Mr. Squiggles
Top Video Game: Guitar Hero III: Legends of Rock
Top Camera: Nikon Coolpix
Top Laptop: Sony 15″ Laptop w/Intel Dual Core Processor
Top Netbook: Compaq Netbook w/Intel Atom Processor
Top Desktop: eMachines Desktop w/AMD Athlon Processor
Top HDTV: Emerson 32″ LCD 720p HDTV

The five most popular retailers for ShopSavvy scanning were:

1.      Walmart
2.      Best Buy
3.      Target
4.      GameStop
5.      Macy’s

The five most popular metropolitan areas for ShopSavvy scanning were:

1.      New York
2.      Houston
3.      Los Angeles
4.      Dallas
5.      Chicago

Did you use ShopSavvy on Black Friday? Did it help or hinder?

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Tweet Michelle @writetechnology, send her technology news at michelle[at]writetech[dot]net, visit her wine blog when you’re thirsty, and drop by her day job.

AppleInsider is reporting the rumor that Verizon may be getting the iPhone by Q3 of next year.

Qualcomm’s new hybrid CDMA/WCDMA chip offers the potential for a single, global iPhone that users can take to any major carrier, solving the network fractionalization problem. It also solves other issues that had served as roadblocks, including the issue of user confusion that would result from Apple selling separate CDMA and GSM/UMTS versions of the iPhone.

With one phone that works on both types of networks, any differences between the two (such as in features like conference calling and simultaneous voice and data, unique to UMTS) will be more apparently tied to the provider’s network rather than to an iPhone model itself.

They’re also reporting that the Verizon iPhone will be smaller (more like the Eris in size, I imagine), with a screen size of 2.8″.

The end of AT&T exclusivity means a couple of things:

  • If you were waiting for the iPhone to switch to Verizon so you can hightail it away from AT&T, your dreams may be coming to fruition.
  • If you were going to get a Droid or Eris because you wanted an iPhone-like phone, but didn’t want to leave the Verizon network, you might want to wait.

Why wait? Well, if what you really want is an iPhone on Verizon, you might not want to pay the early termination fee. Boy Genius reported last week that Verizon is upping their ETF for enhanced devices to $350. That’s a hefty price to pay, even pro-rated, to switch phones. The new ETF apparently goes into effect on Saturday, 11/15. I’m bothered enough that I’m sending my husband into Verizon on Friday, before I get home, to pick up my Droid. After all, there’s a huge chance I’ll switch phones within the next year or two.

I’m curious to see how many people leave AT&T once the iPhone is available on multiple carriers.

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Cheers!
Tweet Michelle @writetechnology, send her technology news at michelle[at]writetech[dot]net, visit her wine blog when you’re thirsty, and drop by her day job.