Category Archives: Mobile

With smartphones and gadgets like Google Glass grabbing all the headlines, what some of us realize is the vast wasteland of bad reality shows, over-hyped sports events, and sensational specials we call TV is about to undergo a transformation that will forever end the viewing experience as you know it. And although tech companies like Google, Apple and Microsoft have been fiddling around with their idea of how to change TV for a few years now, it’s the big networks and pay television providers that are finally making some decisions to move TV land forward. What’s driving this change? Three biggies:

1. Viewers’ increasing multi-screen behavior — now their TV is just one screen in a world of many. People often watch TV while multi-tasking with their tablet or smartphone. More and more, people want to carry their TV shows with them, and continue watching from different locations.

2. TV execs have realized that you will actually pay for digital content. Paywalls on some online news sites such as the New York Times and revenue on iTunes and other digital marketplaces have shown the money guys that you will actually hand over your hard-earned dough for content. So, they will soon end free broadcast TV. You can start the death countdown now. Viewership on broadcast TV is at its lowest ever, down from 69% in 1993 to 42% this year, according to Nielsen.

3. Small startups like Aereo have begun to offer free access to broadcast TV over the Internet, and are winning court cases to stay alive.

After Aereo got a reprieve from a federal judge, News Corp is now considering going to cable only. And now, Intel is trying to design a new online TV service that will let you control more of your viewing experience.

The coming transformation of TV promises to offer you:

–De-bundling so you don’t have to pay huge monthly fees for just the few channels you actually watch.

–Easier discoverability through better interfaces

–Smarter content relevant to your viewing history

–Easier and more affordable subscription options

Of course, everyone is waiting for what Apple will do with its rumored TV. Will they just make hardware, or are they going full-on with hardware and content?

What all this says is there is no business model for TV right now. Programmers are unwilling to hand-over rights for online TV because they don’t know what to charge for it. But they know they don’t want to end up like the music industry when Napster came along, so they’re scrambling. Either way, you win. TV will transform based on the way you want to consume it. Stay tuned!

For what seems like months, there have been rumors of the Facebook phone. But up until now, it’s proved as elusive as a jackalope or Bigfoot.

But thanks in part to Android Police and 9to5Google, we now have a lot more information about the device, which Facebook is set to announce at a press event on Thursday. (If you want a better technical understanding of just how Facebook is skinning Android, definitely head over to the Android Police post.)

From what I can gather, Facebook is not creating a new fork of Android, which is what Amazon has done with the Kindle Fire. Instead, like Motorola and others, they are skinning Android specifically for their device. The phone, by HTC, was code-named the Myst. It’s now being released as the “First”, which fits in with HTC’s “The One” product line. The phone will be heavily skinned by Facebook and when you turn it on, Facebook is the first screen you see. The new version of Facebook, for this phone in particular, will rely heavily on Facebook’s social graph.

This will be Facebook’s first real foray into the consumer marketplace. With that comes a need for advertising to the general public, which isn’t something Facebook has ever really done. To compete in the over-saturated mobile market (not to mention the Android market itself), Facebook will have to really pony up some ad dollars to make an impact in the marketplace – or it will just be another phone.

Personally, I want Facebook to explain to me why I NEED a Facebook phone. I can’t for the life of me figure out why I want to be even more plugged into a social network. In fact, I’ve given serious thought to getting out. Facebook is no longer the go-to place for the younger generation. They’re on Twitter and Instagram, with Dad and Grandma hanging out on Facebook.

Aside from Facebook’s need to market this phone to consumers, there are some other interesting ??? to come out of this development. Facebook is currently a fantastic place to advertise your products (assuming your consumers are on the network) and it’s made a huge impact in how digital advertisers approach campaigns. What effect will a Facebook phone, with deeper integration of the social network, have on mobile marketing, which is still a fledgling effort?

Next, I have to wonder about Google. I love that Google’s Android system is so open, allowing developers to do a lot of what they can’t accomplish with iOS. But will that open-ness backfire on Google if Facebook’s phone can become a serious competitor?

Just some thoughts. We’ll keep you updated on the actual specs, retail info, and pricing of the phone after Thursday’s announcement.

, via Wikimedia Commons”]

By Glogger (Own work) [CC-BY-SA-3.0 or GFDL

In just a short time, wearable computing has taken off. Several devices are now flooding the market. The first phase seems to be health-related with Nike’s Fuel Band, Jawbone’s Up and Fit Bit all competing for the fitness geeks. What’s driving the craze? Well, it’s a quick convergence of three things:

– Affordable sensors

– Innovation in manufacturing

– “Always-on” connectivity with smartphones

Although it seems like wearable computing is an overnight sensation, it has actually taken a long time for this technology to come to fruition. Over the last five years, patents, manufacturing, and design have evolved so affordable devices could come to market. There’s a lot of high-tech in these devices — they are full-blown computers that are waterproof, hypoallergenic, and built to take the hits that come from being worn on active bodies.

These devices are indeed complete systems as well: the wearable sensors, the software app for your smartphone, and the data stored in the cloud all combine to provide you information you’re most interested in: calories burned, miles walked/ran, hours slept, etc.

Who’s buying these devices? It seems interest cuts across gender and socioeconomic lines. Everyone is interested in their health, and knowing they can get relevant data on their activity is a major ROI on why people are jumping on the bandwagon. It helps to have the devices priced at less than $200 too.

Face it, wearable computing will go far beyond tracking your treadmill runs… soon, you’ll be wearing devices that offer you what that little computer you hold in your hand all day does… can anyone say Google Glass?

There’s a seemingly never-ending sea of new apps to explore at SXSW. You find out about them from marketing tricks including pop-up demonstrations when people gather around, roving folks in bright shirts bribing people with free food and drink, kiosks with flashy animations, tons of flyers left lying around, posters taped to every blank spot on every pole in town, overhearing conversations, and of course, bumping into friends. There doesn’t seem to be a “breakout app” that has captured the conversation, but I’ve discovered a few that I’d like to mention:

LevelUp

LevelUp is (yet another) payment app — but with a twist: it’s really easy to install, configure and use. I was standing in line to buy an over-priced slice of pizza and a cup of $10 bad wine when I saw a poster inviting me to “LevelUp and save $5 on my next purchase”. So, as I stood in line, I downloaded the app. There were only 2 people in front of me, so the test was to see if could get the app downloaded and configured to buy my pizza in just a few minutes. The download went swiftly, the app asked me if it could “scan” my credit card and then requested that I confirm a few security details. I then connected it to Facebook for login, and I was ready to go. Right as I finished the configuration, it was my turn to order. LevelUp displays a QR code, which is scanned by a device connected to the market’s cash register (kinda like the Starbucks app). I scanned, and was ready to go in seconds. For using it, I got an instant $5 off my order, which resulted in free pizza for me (although I had to fork over a lot for bad wine). The app is available for iOS and Android right now.

 

Highlight

Highlight is not a new app for SXSW, but is getting a lot of buzz here right now. Highlight senses the area you’re in and alerts you if your friends are nearby. The idea is to take social networking to a hyper-local level. The app is simple to configure: it will search your Facebook friends and ask you to choose the ones you want it to scan for. It will also search your phone’s contacts. Highlight is available on iOS and Android.

 

GonnaBe

GonnaBe is an app that lets you make plans to hookup with friends. You can quickly create “events” and invite your friends to join you. Say you just grabbed a 4-seat table in a hot bar and you want to alert your friends who are nearby to join you, you no longer have to text them individually. Just create your plan, and then share it to your followers or social channels in seconds. Scan your feed to see the plans of the friends you follow or see the feed of the public plans around you if you’re feeling spontaneous. GonnaBe is available now for iOS and soon for Android.

 

Twist

The Twist app is a convenient way to let people know when you’re going to arrive at an event. Their thinking is that people are constantly late, and Twist will make life easier by eliminating the stress and headaches caused by uncertain wait times and travel delays. Twist monitors your calendar and email and will automatically let people know when you’re going to arrive based on your location. Twist can automatically send an update to the parties that are waiting on you to let them know when you’ll be there. So no more fumbling in the car, endangering your life (and others) trying to peck out a text explaining you’re stuck in traffic… while you’re in traffic! Twist is available for iOS.

 

Vendly

Tired of those sites that promise to sell your gadget for you and earn you tons of dough? They’re great, but they sure do take a fat percentage. Well, here comes Vendly — a free marketplace for you and your friends to sell and buy anything from each other. No middleman, sort of. Vendly is easy to use, simply snap a picture with your phone, add a description, share it via email, Twitter or Facebook and then wait for your networks to see and buy! Vendly is available on iOS and Android.

 

Foodzy

Foodzy promises to turn getting healthy into a game! Foodzy is yet another “personal food journal” but one with a twist. Instead of just entering everything you eat from a never-ending list of ridiculous food databases, with Foodzy you turn what you eat into an activity stream with a real-time dashboard giving you a picture of how your “food day” went. You can also connect your gadgets like a FitBit to let Foodzy know how much you’ve exercised. Foodzy translates your calories into its own “Bits” point scale and awards you badges and extra points for engaging in healthier activities. It’s available on iOS and Android.

 

Kismet

Kismet is another “social planning” app in what’s seemingly becoming a crowded field. Kismet promises to simplify your social life by connecting you to nearby friends and letting you make plans together. When you send out an invite to friends, they can RSVP (even without the app). Everyone you invite to the event you’re planning are placed into a closed “group” where you can message each other to work out the details. Kismet is available on iOS.

 

Yiftee

Yiftee lets you send small gifts (usually $20 or less) from your phone or the web for any reason: birthdays, thank-you’s, or get well wishes. Yiftee works with local businesses to fulfill the gifts. Giftees receive them on Facebook, email or text and stop by a local merchant to pick them up. Yiftee is available on iOS.

 

It’s been windy and rainy in the Texas capitol, but there’s still 24,000 people huddled together for SXSWi. Day One of Interactive (for me) was about mobile marketing. Tim Reis, the head of advertising for Google, kicked it off:

Mobile marketing/advertising is now about weaving into the consumer’s device. It’s about having a conversation with the consumer. The device is used for dialogue, and marketers now have to do more than just throw banner ads out there. The real opportunity is to learn how people use their devices and interact with them to build a relationship with them.

Mobile is the signature device of the 21st century. It will also interact with the device of the 20th century: the TV. The second screen experience is where your primary focus should be for mobile advertising.

What is mobility and context? New patterns are emerging as consumers integrate multiple screens into their day. Context used to mean placing an ad next to content. Now it means where the consumer is and what they’re doing, and what mood and mode they’re in. You need to focus on how the consumer moves across multiple screens, and their ever-changing context is.

Consumers weave seamlessly through context, doing what they do at any given moment. Devices are blurry — phones are getting larger and acting like tablets, tablets are getting smaller. The device itself is no longer important. Context is what it’s all about. We used to think about intent. Intent is a powerful signal. Combine intent and context, and you see the direction we’re going in.

Five years ago marketers thought of social, local and mobile as buckets. As new tech emerges, we tend to box them into buckets we can understand. Consumers don’t see these buckets, however.

Contextual opportunities are the essence of mobile. Consumers take their digital life with them.

Friction is also key. Eliminating friction in the process empowers your connection to your consumer (stop asking someone for their city and state when you’re also asking them for their zip code). On a phone, that friction is big. Bigger than on a laptop. Think through the friction points. Erase friction.

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